CV
Jingtao Wei
Address: No.2301, 5 Building, Zhongjuntianfeng Residential Quarter, Beijing, China
Phone: +86 18513788133
Email: 1420905837@qq.com
EDUCATION
Peking University, School of Electronics Engineering and Computer Science
Bachelor of Science in Computer Science
- Major: Computer Science
- GPA: 3.34/4.0
- Awarded Courses:
- The Introduction of Computing: A 3.88/4.0 (GPA)
- Introduction to Computer Vision: 3.88/4.0 (GPA)
- Programming Internship: 84/100 (Large assignments get excellent ratings)
- The Introduction of AI: 85/100 (The self-trained model received a high score)
PROFESSIONAL & LEADERSHIP EXPERIENCE
Student Union, Peking University
Intern - Cultural and Sports Affairs Department & Ministry of Literature and Art
| Beijing | September 2023 - Present |
- Organized and planned New Year’s parties and graduation parties.
- Organized and planned various literary and artistic activities.
PROJECT EXPERIENCE
Canteen Roller
Project Developer
| Beijing | May 2024 - June 2024 |
- Project Description: A campus-wide solution for Peking University students to help decide meals, eliminating the dilemma of “not knowing what to eat”.
- Job Responsibilities: Developed all functions including back-end logic and front-end rendering using C++ with the Qt framework.
- Project Scale: ~10 modules, over 1600 lines of code; 1 month for production and debugging.
- Project Highlights:
- Personalized user experience with location-based automatic updates.
- Integration with personal schedules to adjust canteen weights and distances.
- Allows users to add custom dishes and edit their information and images.
Pac-Man AI Project
Project Intern
| Beijing | March 2024 - June 2024 |
- Project Description: Implemented Pac-Man game operations based on deep learning and computer vision.
- Job Responsibilities: Wrote and trained core functions for deep learning models including Decision Trees, Random Forests, and MLP.
Othello with Agents
Project Developer
| Beijing | December 2023 - January 2024 |
- Project Description: A Othello game supporting two-player and man-machine duels, with game state save/load functionality.
- Job Responsibilities: Programmed back-end interaction logic, agent decision-making AI, and front-end presentation in C++.
- Project Scale: ~700 lines of code; 3 weeks for development and debugging.
- Project Highlights:
- Separate save/load for different game modes.
- Integrated music box functionality during gameplay.
- AI agent evaluates the game state to make strategic decisions.
SKILLS & INTERESTS
Languages
- Fluent in English
- Native in Mandarin
Technical Skills
- C++: Solid foundation in object-oriented programming with project experience.
- Frameworks: Familiar with Qt framework for application development.
- Python: Proficient in model writing, training, performance optimization, and debugging.
- Deep Learning: Familiar with common models (ANN, CNN, Transformer, Attention) and have code implementation experience.
- Reinforcement Learning: Knowledgeable in MDP, Policy Iteration, Value Iteration, Q-Learning.
- Machine Learning: Experience with path planning, PID motion control, and related algorithms.
Interests
- Computer Vision
- Cognitive & AI
- Reinforce Learning
- Embodied AI
